Madness

B a s s S t i c k y B a s s

Mul-Mul-Multiband compression. Drive your signalthrough this OTT-style inspired chain-reaction. Squash to thicken transients, summon sub-bass body, and add saturated grit to whatever you put in. From subtle glue to wall-of-sound collapse, Madness runs where you do: In the DAW or directly in your game engine middleware.  

[IN] kick. [OUT] slightly condensed planet. [HEADROOM] ?.

€25,00

1 User License - Need more? Enterprise Solutions

Type

Game: Contains VST3, Wwise and FMOD build.

VST: Contains only the VST3 build

Operation System: Windows

Wwise Version:
2024.1 if you need a different version drop us a message. We are adding as many as we can in the following week.

FMOD Version: 2.02.21

Gravitational Squash

Cascade up to fifteen multiband cores into a single chain. Each layer crushes what the last one already squashed. Folding dynamics into thick, saturated texture and impossible-feeling weight.

Engineered Low End

Punch keeps transients alive through the squash. Thunq drives bass harmonics on top, so quiet sources develop their own grit and body instead of leaning on artificial sub-boost.

Plug In Anywhere

Available in VST3, Wwise, and FMOD for a consistent workflow across DAWs and engines.

NEED ANOTHER PLUGIN?